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Blast Corps
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Blast Corps : ウィキペディア英語版
Blast Corps

| genre = Action, puzzle
| modes = Single-player
}}
''Blast Corps'' is a 1997 action video game for the Nintendo 64 in which the player uses vehicles to destroy buildings to clear a path for a runaway nuclear missile carrier. The game's 78 levels include puzzle elements wherein the player transfers between vehicles to move objects, fill gaps, and create bridges. ''Blast Corps'' was developed by Rare, published by Nintendo, and released in March 1997 in Japan and North America. A worldwide release followed at the end of that year.
The game was Rare's first for the Nintendo 64. Its development team had between four and seven staff, mostly recent graduates. Rare founder Chris Stamper had wanted a building destruction game, so the team found a gameplay concept that could support it. ''Blast Corps'' puzzle game mechanics were based on the 1994 ''Donkey Kong''.
Review aggregator Metacritic described the game's reception as "universal acclaim". ''Blast Corps'' was Metacritic's second highest rated Nintendo 64 game of 1997. It sold one million copies—lower than the team's expectations—and received several editor's choice awards. Reviewers highly praised its originality, variety, and graphics, but some critiqued its controls and repetition. The game was released in Rare's 2015 ''Rare Replay'' compilation for Xbox One and its reviewers considered ''Blast Corps'' one of the compilation's standout titles.
== Gameplay ==

''Blast Corps'' is a single-player action video game. The player drives vehicles to destroy buildings, farms, and other structures in the path of a runaway nuclear missile carrier. The player fails if the carrier collides with an object. Each of the eight vehicles vary in ability to clear structures: the bulldozer rams, the dump truck drifts, the lightweight buggy crashes from higher ground, the tricycle shoots missiles, another truck presses outwards from its sides, and robots mechs tumble and stomp from the land and the air.〔 The game's 57 levels〔 incorporate puzzles wherein the player's vehicles move explosive crates, fill gaps, and create bridges. The player-character transfers between vehicles mid-level to operate other passenger vehicles and machinery. The levels gradually increase in difficulty, combining the puzzle mechanics of previous levels.〔
The world is portrayed from a three-quarters overhead view. The player can adjust the game's viewable perspective with zoom and horizontal panning functions.〔 Pop-up hints guide the player in the early stages of the game,〔 and other characters audibly encourage the player as each level wears on. The cheery soundtrack increases in tempo as the level's timer runs low.〔 After completing a level, the player can return to explore without a time limit.〔 By finding secrets and activating lights throughout the level, the player raises their score and final medal ranking. There are also secret levels and bonus rounds hidden throughout the game. The player can compete against a ghost copy of their previous path through a level. There are no settings to change the game's difficulty, and the game saves to both internal and external memory.〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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